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Based on a comment we made while trying to help people design characters!

As far as the setting and themes, I think what we settled on for this introductory story is some sort of cross between Contact, Seaquest, and Event Horizon. It will take place only a couple of hundred years from now, and not in any particular sci-fi game's timeline, so feel free to invent or suggest absolutely anything to add to the game.

The themes being explored so far include ... um ...

  • Hard-ish sci-fi related to space travel within the solar system

  • Ecology / environmental awareness / acceptance of diversity; the disasters caused by global climate change forced humans, AIs, and the world's cetaceans to unite

  • Some "cyberpunk" themes with AIs and neural interfaces, but with more of a shiny and less dystopian feel

  • Space / underwater-themed horror, as the player characters find what lurks on Enceladus

And then an awakening or rebirth of sorts, in the very far future.

Your input or suggestions for any of this are very welcome. For your character, for how to explore the themes, for new themes to explore, for what kinds of technology to portray and how ...

That last part goes for everyone. >_>b

Date/Time: 2015-12-14 01:45 (UTC)Posted by: [personal profile] blackswanseer
Obviously matters don't fall out as the PCs might have expected. But what did they expect of their journey? Particularly in respect to time. Was this a trip that was expected to take a year, two, etc.?
Or was cryofreeze an expected part of the trip and a long time was anticipated to be passed?

Pondering Ilaria's state of mind at the start of things, and this would factor into it.
Date/Time: 2015-12-14 03:55 (UTC)Posted by: [personal profile] blackswanseer
Thank you! And no need to worry about amount of info. I tend to be the chief info sponge and question asker in most games I'm in*L* I love details.

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