jewelfox: A portrait of a female anthropomorphic fox, with a pink jewelled pendant and a cute overbite. (Default)

As of right now, we have four players: [personal profile] redsixwing, [personal profile] sablin27, [personal profile] blackswanseer, and [personal profile] kaesa!

EDIT: We also have a provisional fifth player, [personal profile] adad64!

This is the thread where you all can introduce yourselves to each other. >_>b We would like it if you would each say a little about yourselves maybe, along with the following:

  • Your preferred pronouns

  • Your character concept so far

You are encouraged to comment on each other's concepts, and brainstorm ways that your characters might know each other or that their stories might fit together.

Speaking of stories, here is the plot: A group of people from the past end up in the sci-fi transhumanist future. The ways that someone can do so include, but are not limited to, cryogenic stasis and reconstruction from a thanogram. You can also play as someone from a Korean generation ship isolated society, if you like, one which may be socially and technologically regressive.

Finally, you can play as someone who's from the future and has to help the newcomers adjust ... or who wants them to play a role in their plans!

So yeah, please do the brainstorming thing in this thread. >_>b Don't forget that you can subscribe to individual comment threads, here on Dreamwidth.

More answers to questions will be forthcoming, if we can deal with our IRL stresses enough to do so. ^^;

Date/Time: 2015-10-15 16:37 (UTC)Posted by: [personal profile] redsixwing
redsixwing: Red-winged angel staring at a distant star. (Default)
Hmmm. So, would our PCs be likely to start of knowing Mira and/or *Nemesis?

If the idea is that we're all waking up from cryogenic storage, maybe we're - if not in the same place as Mira - in a very similar boat, and thus likely to follow the same paths, or use the same resources.
Date/Time: 2015-10-14 14:45 (UTC)Posted by: [personal profile] redsixwing
redsixwing: Red-winged angel staring at a distant star. (Default)
Hooray, introductions!

I use pronouns. Online, they're often neutral (they/them) but I'm not overly particular. Pronouns are cool.

So far, I'm looking at using Rai - sort of a branch of an older character, quite possibly a literal code branch. I'm thinking of having him be an experimental AI that somehow ended up in an organic body. He may not actually be aware of that origin, however...

His signature abilities are illusion and lightning magic, and he's likely to have skills in deception as well.

Given Fate's standard question of "how did you all meet before game starts," I'd be fine if other characters had met either the organic-form Rai, or his AI/holographic precursor.
Date/Time: 2015-10-15 16:34 (UTC)Posted by: [personal profile] redsixwing
redsixwing: Red-winged angel staring at a distant star. (Default)
Y'know, the more I think on it, the more I really like the idea of him being an AI of a fictional character, so let's go that route.

And, yeah: in source story, AI definitely wouldn't have been recognized as people.

Now I'm just trying to figure out: someone made an AI to replicate a fictional character as closely as possible. Who and why? Presumably one doesn't spend all the time, effort, and money to create an early, functional AI for no reason... so is this an "it was there" sort of thing? Or, what purpose did they want him to accomplish? Hm.

In either case, I'd prefer his prior name to have been *Ascension. :3
Date/Time: 2015-10-15 22:07 (UTC)Posted by: [personal profile] sablin27
sablin27: (Default)
I can definitely see a particularly extreme fan putting vast effort into making their favourite character real, without considering the issues.

On the other hand, if you want to posit a mysterious mover and shaker doing weird creepy things and then sitting back and watching...
Date/Time: 2015-10-16 05:32 (UTC)Posted by: [personal profile] kaesa
I do like the crazed fan theory of why they made him (I have fond memories of ridiculous conversations with Snapebot, so it's not without precedent) but other things that occur to me off the top of my head:

* created by the owner of the property; people can pay to have conversations/dinner/whatever with the character, as an interactive spinoff of the franchise. (You've read the books, you've played the game, you've watched all the movies... but have you asked your favorite character what he thought of the ending? NOW YOU CAN TALK TO HIM for only $20 a minute!)

* the original writer/creator died with a manuscript/game/whatever only halfway written, and the heirs want to squeeze as much money as they can out of it, but don't know how the last installment was supposed to end, so they invest in feeding all the available information into a computer to find out what the character(s) would do.

* same as the above, but instead of the heirs, the fans crowdfund the solution.

* unscrupulous L. Ron Hubbard-type creator decides to transition from fiction writer to cult leader and wants to prove that his creations are totally real, so he makes them real and introduces them to his followers.

* if the character is friendly and/or a children's book character, I could see a children's hospital using "visit with beloved character X!" as a theraputic thing, kind of like therapy dogs.

* Disney theme park meet and greet taken to the next terrifying level!
Date/Time: 2015-10-17 00:01 (UTC)Posted by: [personal profile] kaesa
I see what you're getting at, I think? My first thought when I read this comment, actually, was wondering what kind of potentially embarrassing or traumatic "easter eggs" someone who'd do this would hide in his programming. And how having multiple endings would work for an actual real person.
Date/Time: 2015-10-17 01:10 (UTC)Posted by: [personal profile] blackswanseer
All really cool ideas; and I particularly like the video game character one!
Date/Time: 2015-10-18 15:04 (UTC)Posted by: [personal profile] redsixwing
redsixwing: Red-winged angel staring at a distant star. (Default)
So I love the idea of him actually being a nav AI who, to survive after the Traveler crashed, borrowed a bunch of memory from someone else's favorite media (be it video game or whatever - I'd like to stick with "corporate espionage serial" as a short description, but video game, recorded drama, or written fiction are all good options and I'm sure there's more I'm not thinking of).

So the next question I have is, what happens if/when he remembers what he used to be?

This is probably where the dysphoria kicks in big time - his current skillset doesn't align at all with what he'd need to be a functional navigator.
Date/Time: 2015-10-15 09:30 (UTC)Posted by: [personal profile] sablin27
sablin27: (Default)
Would you have memories of being organic prior to your actual incarnation or amnesia?
Date/Time: 2015-10-15 16:35 (UTC)Posted by: [personal profile] redsixwing
redsixwing: Red-winged angel staring at a distant star. (Default)
I'm thinking having memories is the way to go - on the one hand, it makes him a more convincing organic.

On the other hand, it's going to be a heck of an impact when he figures out his nature and origin.
Date/Time: 2015-10-15 09:25 (UTC)Posted by: [personal profile] sablin27
sablin27: (Default)

I prefer "xe, xyr, xym" pronouns. Singular "they" is good as well.

I am working on the character concept.

I'm currently leaning feminine and non-magical, because redsixwing is going the other way, but depending on everyone else's choices and the prevalence of "magic" it might be moot. I like the idea of being an AI without a physical avatar, but that would be hard to co-ordinate with other people, unless we were all virtual.

Honestly, I'm not sure what sort of challenges we'll be facing.

Are we looking at social, physical or mental challenges? Do we need to have a rounded team?

Are we going to be spending a lot of time in mostly deserted confined spaces, as in the games that inspired this world?

Does anyone have any thoughts?
Date/Time: 2015-10-15 18:28 (UTC)Posted by: [personal profile] sablin27
sablin27: (Default)
OK. It's good to know that the challenges (and solutions) will be tailored to us. It makes chargen a lot easier. (There's always something that needs blasting. It's a classic hammer/nail thing.)

I asked about whether there's likely to be a lot of confined spaces, because that was about half of why I decided Catherine, my first character, wasn't a good match. She's seriously claustrophobic and I didn't want to go there. As I have now rethought whether the other half, the worlds having some major similarities and dissonances, is an issue, I thought it made sense to check about the small spaces.

I don't think a generation ship is where I'd want to go with an AI. It doesn't fit any of my half-formed ideas and it would be odd not to know the material I was contrasting.
Edited Date/Time: 2015-10-15 18:28 (UTC)
Date/Time: 2015-10-15 16:42 (UTC)Posted by: [personal profile] redsixwing
redsixwing: Red-winged angel staring at a distant star. (Default)
Just throwing ideas around, here!

Hmm. If you're a nonphysical AI, I guess it depends on how you interact.

Something like *Mute in [personal profile] jewelfox's fic - or the Doctor from Star Trek: Voyager, who ended up with a holographic form with an incorporated force field and a portable project, and could manipulate physical objects and walk away from his "home base" that had the good projectors in it, would permit analog interactions.

You could go virtual-space-only, communicating to the rest of the group through whatever physical systems are present - which could get really interesting if/when we've got to jump you across an air-gap, for example - or maybe even borrow/hijack existing or abandoned hardshells, essentially giving you a series of bodies, none of which are your Final Form, because that's all digital. *s*
Date/Time: 2015-10-15 18:11 (UTC)Posted by: [personal profile] sablin27
sablin27: (Default)
Hijacking whatever's around sounds very cool and just slightly creepy. I'll definitely do that if I'm an AI.
Date/Time: 2015-10-16 05:18 (UTC)Posted by: [personal profile] kaesa
Aaah, I have a character (not for this game) who randomly hijacked equipment and bodies until he was convicted of several serious crimes and his right to inhabit anything with more than X number of moving parts was taken away. Which is a horrible punishment, but before that he was hijacking heavy equipment and forcing people to build him a body optimized for serial murder, so, uh. (He's a failed military intelligence experiment, programmed to enjoy harming people not on the "side" he imprinted on, but since he imprinted on one person, no one else is ever on his side. I don't know which government commissioned him but whoever they are, they're assholes.)

Anyway, he's in the care of his human "sister" and gets his kicks by holographically projecting himself as unnerving things, or just, you know, not projecting himself visually at all and throwing his voice so that he's always BEHIND YOU.

It's incredibly creepy. He loves every minute of it, and that is one reason his sister tries not to have guests over.
Date/Time: 2015-10-16 08:11 (UTC)Posted by: [personal profile] sablin27
sablin27: (Default)
That sounds hilarious.
Date/Time: 2015-10-15 21:59 (UTC)Posted by: [personal profile] sablin27
sablin27: (Default)
I'll probably go with a very honest character, because I enjoy writing them and it will go nicely with redsixwing's character's deceptiveness. So my character will either be nice and trust in people or highly inept at socialising.
Date/Time: 2015-10-17 23:29 (UTC)Posted by: [personal profile] sablin27
sablin27: (Default)
My character is the ship's engineer. So far, they are blunt, they take their job seriously and they are normally pretty laid-back.

More characterisation coming soon.
Date/Time: 2015-10-18 08:35 (UTC)Posted by: [personal profile] sablin27
sablin27: (Default)
Maybe, they're too laid-back for their own good? Constantly wandering toward anything that looks exciting?
Date/Time: 2015-10-18 09:13 (UTC)Posted by: [personal profile] sablin27
sablin27: (Default)
More like, "The network of laser turrets in your room is intended to vaporise the discarded food remnants you keep there. From its memories, it has improved your room's hygiene by 36%. Were you using the ceiling space for something else?"
Date/Time: 2015-10-18 15:20 (UTC)Posted by: [personal profile] sablin27
sablin27: (Default)
OK. :)
Date/Time: 2015-10-20 22:57 (UTC)Posted by: [personal profile] sablin27
sablin27: (Default)
Her name is Alexandra Boisen. Her friends call her "Sandy".

She likes dogs and machinery. One day she will decide whether she likes machinery better when it needs more fixing or when it is finished and perfect. (She likes dogs all the time.)
Date/Time: 2015-10-16 05:05 (UTC)Posted by: [personal profile] kaesa
OKAY SO. My pronouns are she/her, although if you forget or just use they/their I don't mind.

Because I love AIs, I'm trying to decide between one of two AI characters I created for an unposted story:

The first one is *Adriana, an AI with lingering memory issues who does not recall her origin, but (at least as of the story I'm writing) likes to think she's a third-generation AI as per the Analogue: A Hate Story prequel Digital: A Love Story. She's an artist and ex-journalist; she generally wears humanoid hardshells with parts she can switch out to express herself; usually they're very striking. She's reckless, idealistic, and a very keen observer.

I had considered her as having been reactivated with most of her memory gone and, in her search for a purpose, found this religion that worships their idea of the *Mother entity from Digital, so IF I go with that, she's built her life around that and has certain religious restrictions as to what she can and cannot do, most of them having something to do with the religion's core value of observation and gathering knowledge. (Please note: the events of Digital do not have to be actual history for this character concept to work; I'm assuming the religious version of the events are so far removed from this future as to be almost totally unverifiable and probably much exaggerated even if they are true.) I could play her as a helpful person who's been through something similar, or a journalist looking for a story. On the other hand, I could play her as just waking up from the less-technological past (and ditch the religious backstory), dealing with her gaping lack of memory and maybe finding out her real origins, and finding her way through the future.

The other possibility is *Garamond. He was created to keep a rich, grumpy old lady company in her dying days, as none of her children or grandchildren were willing to put up with her for very long; she did not want to be uploaded, and of course he outlived her, so after gaining his legal personhood he wanted to explore the world he'd never been able to see while fulfilling his original programming, and became an anthropologist and explorer. (In the story he settles down as a university library database for a while.) People from the past would absolutely FASCINATE him, and he'd probably ask a lot of super-invasive questions and then apologize but not really be all that sorry. In particular, he's very dismissive of anything that he can't 100% know and pin down with data, in the name of Science, which gets very old if your actual real life is anomalous or just doesn't fit with what he knows.

As a bonus he's one of those obnoxious people who just wants to ~help~ everyone he perceives as not quite on the right course, as defined by him, because he totally knows best!!! always! and is super dismissive of people who don't agree, although he's very passive-aggressive and ~polite~ about it. He's very much a people-pleaser in general. He is most comfortable inhabiting a building or a swarm of nanites and projecting an image of himself holographically, but probably a lot of places don't like nanites around and buildings are super awkward to travel with, so he'll compromise by being non-physical or wearing a hardshell if he must. Being able to project or wear a human-looking body is very, very important to him, though, no matter what sort of body he's in, and even if he's the only non-organic in a room his image will usually look the most baseline H. sapiens and be the most soberly-dressed.

If neither of those works, I can absolutely create a different sort of character altogether! (I do have a third AI and his human "sister" in this story, but I don't think either of them would mesh well with the premise, as where one goes, the other follows, and the AI is based on my best friend's RP character anyway, so it'd be weird playing him myself.)
Date/Time: 2015-10-16 09:02 (UTC)Posted by: [personal profile] sablin27
sablin27: (Default)
Both sound fun.
Date/Time: 2015-10-17 01:18 (UTC)Posted by: [personal profile] blackswanseer
Agreed! It can be a lot of fun to develop a character who has amnesia. It allows you a lot more runway to play with.

And hey, someone who's spent time as a university database...Ilaria'd probably love that*L*
Date/Time: 2015-10-17 00:56 (UTC)Posted by: [personal profile] blackswanseer

Pronouns: she/her

Character concept (some recap from a prior thread, sorry): Ilaria Viteri is a Peruvian-Italian woman from a future period on earth, sufficiently future that there's a complex virtual reality world-wide network (a la the Matrix of Neuromancer and similar things), AIs, etc. She herself works in the field of computational archaeology, focusing on pre- and ancient

history. She makes use of drones in her work for surveying, discovery, etc. Ilaria has great skill with computers and analysis, distilling what is discovered in the meatworld into fodder for her algorithms, models, and simulations. It is both a forward and backward approach. Data about a site or civilization can be modeled to 'fill in the gaps' so to speak and guide a search for the missing pieces. Or, collect enough information about enough iterations and extrapolate backwards to possible origins, then look for evidence of those precursors until you
can narrow in on which is the strongest candidate to be correct.

She works in that interstice between mainstream archaeology and the fringe, the latter consisting of the areas often dubbed 'alternative' or 'pseudo' archaeology. She doesn't believe aliens or magicians rendered ancient, advanced civilizations out of a breath and a wink. But she is in the camp that conventional archaeology has frequently failed to take a hard and thorough enough look at artifacts and other evidence that do not cleave well enough to established theories. Ancient technology and writing systems of ambiguous origin, anatomically-modern footprints discovered in circumstances that defy well-rooted thought on chronology, vast and complex structures that are often dismissed as tombs without sufficient evidence or rigor: there are the things that pique her interest and drive her to find better explanations. Find enough missing links and they will form a chain back to the truth - that is what Ilaria believes and what she intends to find.

She is a veeeeery driven person, which has not been without its negative consequences in her life.

I need to dig around in FATE rules and figure out what might be the equivalent to GURPS Intuitive Mathematician (can do math without a calculation, algorithms, engineering designs, etc.)

There's a notion I'm kicking around I'll put up here when I'm done trying to articulate it well enough, about a proposed phenotype/neurotype mismatch of a particular sort and see what folks think. (Or rather than being outright inborn, it could be the result of the post-cryo messing about.)

Why in a capsule? Well, there were some things she got up to in her original incarnation that could have been impetus for someone to want to get her out of the picture. This is already pretty long, so I'll finish typing up that in a bit. Suggestions are also very welcome!

If advanced alien life is a known thing in the current time of the gameworld, it would work far better if her time of origin (i.e., when the capsule came into things) predates that, otherwise that doesn't work so well for her core motivations.

And now, a question for everyone. What does "magic" mean in this world? Is there actual magic or are the things *Ascension, etc. can do in fact taking a page from Arthur C. Clarke and are they really manifestations of advanced technology? If it's real magic and not tech, has it always been around or was it a more recent discovery? (For instance, if you've played Shadowrun, something like the Awakening to the Sixth World.)


Capsule Contingency

January 2016

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